Summary
Overview
Work History
Education
Websites Profiles
Projects
Core Skills
Certification
Timeline
Generic

VIGNESH MOHAN KUMAR

Dublin

Summary

UX Research-focused Product Designer with a Master’s in Human-Computer Interaction from University College Dublin. Finding user behaviour, converting research findings into design choices, and developing systems that enhance usability, engagement, and learning outcomes are my areas of expertise. From creating collaborative learning platforms and rental ecosystems to enhancing the experiences of heritage visitors in Ireland, my work integrates qualitative research, usability testing, and interaction design to address pressing issues.

Overview

1
1
year of professional experience
1
1
Certification

Work History

UI/UX Designer

The Dessert Company
Chennai
10.2025 - Current
  • From research to the final UI implementation, I oversaw the entire UX design process for a consumer food ordering platform.
  • Identified ordering friction and user drop-off points through behavioural research and stakeholder interviews.
  • Created a scalable design system that is utilised on several product pages, including components, typography, colour tokens, and interaction patterns.
  • Reorganised checkout and navigation processes to improve task clarity and lessen cognitive load.
  • Collaborated with developers to translate UX requirements into production-ready specifications and interaction documentation.
  • Increased consistency in usability across pages through the standardisation of micro-interactions and UI patterns.
  • Improved readability and scanning behaviour by implementing accessibility-conscious design principles (visual grouping, readable spacing, contrast hierarchy).

Product Designer

The Russborough House
Wicklow
05.2025 - 08.2025
  • Carried out observational and contextual research to comprehend how visitors behave in a setting that is rich in cultural heritage.
  • Information overload, ambiguous navigation, and inadequate orientation for first-time visitors were identified as the main usability problems.
  • Developed visitor personas and user journeys based on study results.
  • Enhanced information discovery for events and exhibitions through a mobile-first navigation architecture.
  • High-fidelity interfaces and wireframes, with an emphasis on narrative and interpretive engagement, were created.
  • Worked together with stakeholders to match accessibility requirements and user comprehension with historical content.
  • Improved visitor pathways and content comprehension by delivering a narrative-driven digital experience.

Education

Master of Science - Human Computer Interaction

University College Dublin
Ireland
09.2025

Bachelor of Engineering - Electronics and Communication Engineering

Vel Tech Multi Tech Engineering College
India
05.2023

Websites Profiles

  • LinkedIn
  • Portfolio

Projects

EduFusion - e-learning platform (UX research and product design)

Context & Problem

In spite of the rise of online learning platforms, completion rates of courses remain low. A study consisting of 18 students found that students were not completing courses because of behavioral, not instructional, problems. The problems include feelings of isolation, lack of career direction, overwhelming choices, and lack of accountability. The students enrolled with enthusiasm but failed to continue because of decision fatigue, motivation, and uncertainty.

Research

  • Conducted qualitative interviews and behavioral analysis
  • Synthesized insights using persona creation
  • Identified three core barriers: lack of accountability, guidance gaps, and cognitive overload

Design strategy

Redescribed the platform as a content marketplace instead of a learning support system, with a focus on motivation and progression.

Solution

Instead of creating a passive content viewer, the aim was to create a supportive learning environment, and the main goals were to make learning easier to continue, boost motivation, and lessen isolation. Designed 40 screens for the following features

  • Implement study groups for accountability
  • Encourage motivation through collaborative learning
  • Provide instant AI-assisted help and course recommendations
  • Prioritize simplicity and ease of navigation

GadgetGo — gadget rental mobile application (end-to-end UX case study)

Origin

The idea is based on a real-life problem where one needs gadgets that are costly, but cannot afford them, so I thought of making a gadget-renting platform.

Research

Conducted a survey of 55 potential users, followed by 15 interviews with students, freelancers, and creators. 

Key insight: The main idea is that users want access, not ownership, but worry about complex rental systems and reliability.

Core pain points

  • High cost of gadgets
  • Brief need for gadgets
  • Complicated gadget rental process
  • Lack of trust in gadget conditions

Design process

  • Built task flows for browsing, selecting, booking, picking up, and returning
  • Designed intuitive filters, availability calendars, and transparent booking confirmations
  • Information architecture that minimizes decision fatigue
  • Prototyped mobile flows and conducted usability feedback iterations

Solution

A mobile-first rental system focused on clarity and trust

  • Clear availability, visibility
  • Guided booking process
  • Support integration
  • Simplified authentication and checkouts

Core Skills

  • UX research: interviews, surveys, usability testing, task analysis, personas, journey mapping, heuristic evaluation
  • UX design: information architecture, wireframing, interaction design, prototyping, accessibility
  • Product thinking: problem framing, hypothesis creation, research synthesis, feature prioritization
  • Tools: Figma, Miro, Jira, Adobe Photoshop, Canva, WordPress, Framer
  • Research methods: qualitative and quantitative analysis, affinity mapping, competitive analysis

Certification

UI/UX Design Certification — WebD School (Dec 2023 - May 2024), India.

Timeline

UI/UX Designer

The Dessert Company
10.2025 - Current

Product Designer

The Russborough House
05.2025 - 08.2025

Master of Science - Human Computer Interaction

University College Dublin

Bachelor of Engineering - Electronics and Communication Engineering

Vel Tech Multi Tech Engineering College
VIGNESH MOHAN KUMAR