I am an enthusiastic character animator, concept and character artist, and storyboard artist. For over five years, I have familiarized myself with the 12 principles of animation, experimented with various software such as Maya and Toon Boom, and studied the medium's history from its early hand-drawn roots to its modern computer animation. Whether working on projects solo or with others, I always discover unique ways to sharpen my skills and bring stories to life in animation.