3D Props/Environment artist with 2+ of commercial experience. Strong knowledge of 3D modeling, sculpting, UV unwrapping, baking and texturing. The ability to work in several types of pipeline. Upgraded soft skills against the background of several years of remote and office work. Confident ownership of the software package, which is currently the standard of the gaming industry.
Available for full-time, part-time or freelance work. Сonsidering relocation opportunities.