Talented and results-oriented Creative Director. Adept at overseeing writers, designers, and artists to accomplish challenging objectives, as well as contributing own design talents. Excellent communicator and problem solver.
Overview
21
21
years of professional experience
Work History
Unplanned Career Break
Caregiving
Charleville
09.2008 - 08.2024
Helped look after my sister's kids following her death from cancer in 2008.
Creative Graphic Designer
Freelance Work for inewtrition
Limerick
12.2022 - 01.2024
Designed logos and elements for complete company rebranding, establishing a strong new identity in under 2 months.
Developed a 60-page style guide for internal use, standardizing design elements across all aspects of identity and marketing.
Redesigned company website, including a full rewrite and edit of over 20,000 words to improve comprehension, impact, and user experience.
Developed print materials, including brochures and marketing materials for international events like Vitafoods and Growth Asia.
Created impactful presentations for business proposals, leading to successful pitches and new partnerships.
Art Director
Freelance Work for Asmodee
Remote
09.2023 - 12.2023
Produced several dozen art descriptions for art and miniatures for Monolith Board Games' upcoming Champions of Rokugan board game, based on the Legend of the Five Rings IP.
Updated old IP to produce the definitive version of each character.
Work praised by clients as among the very best they've ever seen.
Brand Manager/Art Director
Alderac Entertainment Group
Remote
01.2007 - 04.2008
Managed and oversaw creative projects for the Legend of the Five Rings IP, with a focus on quality, customer engagement, and deadline management.
Presented regular updates to senior leadership, demonstrating progress towards key objectives.
Managed art budget, hired and developed new creative talents, mentored up-and-coming illustrators.
Creative Design Director
TriKing
Remote
01.2004 - 08.2006
Developed, managed, and executed the production of 6 card game expansions and all related marketing and media assets for the ANACHRONISM game.
Wrote art briefs, hired, and managed full teams of freelance illustrators, ensuring timely completion of projects while achieving high-quality standards.
Oversaw preparation and implementation of prepress files, editing, colour correction, quality control, and post-production processes.